Intermediate C++ and Object-Oriented Design

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Intermediate C++ and Object-Oriented Design

Category: Programming

Duration: 60 Hrs

Building upon the fundamentals, this course delves deeper into the principles of object-oriented programming in C++. Students will learn about classes, objects, inheritance, polymorphism, data structures, and memory management. This course emphasizes good programming practices and object-oriented design principles to build more complex and maintainable applications.

Course Modules

Description:

Learners dive into the core principles of object-oriented programming (OOP) in C++. This module introduces classes, objects, access control, and lifecycle management through constructors and destructors.

Skills Learned:

  • Define and instantiate classes and objects
  • Use access specifiers (public, private, protected) to control data visibility
  • Implement constructors for object initialization
  • Use destructors for resource cleanup and memory management


Description:

This module explores how C++ enables code reuse and hierarchy through inheritance. Learners will understand different inheritance types and how constructors behave in derived classes.

Skills Learned:

  • Implement single, multiple, multilevel, and hierarchical inheritance
  • Override constructors in derived classes
  • Control member access across base and derived classes using access specifiers
  • Understand base class initialization and constructor chaining


Description:

Learners will explore compile-time and runtime polymorphism, enabling flexible and dynamic behavior in programs. This module covers function overloading, overriding, and virtual functions.

Skills Learned:

  • Implement function overloading for multiple behaviors with the same name
  • Override base class functions in derived classes
  • Use virtual functions to enable runtime polymorphism
  • Understand vtables and dynamic dispatch mechanisms

Description:

  • Overload arithmetic operators (+, -, *, /) for custom classes
  • Implement unary and binary operator overloading
  • Understand operator function syntax and return types
  • Apply operator overloading in practical scenarios (e.g., complex numbers, vectors)


Skills Learned:


Description:

Learners will explore generic programming using templates. This module enables writing flexible and reusable code for functions and classes.

Skills Learned:

  • Create function templates for type-independent operations
  • Define class templates to handle generic data structures
  • Understand template instantiation and type deduction
  • Apply templates in sorting, searching, and container design

Description:

This module introduces robust error handling using C++ exceptions. Learners will write safe code that gracefully handles runtime errors.

Skills Learned:

Use try, catch, and throw blocks to manage exceptions

Handle multiple exception types and nested exceptions

Create custom exception classes

Improve program stability and user feedback during errors

Description:

Learners consolidate their understanding by building a project that applies OOP principles. This module includes presentation, peer review, and instructor feedback.

Skills Learned:

  • Design and implement a console-based project using classes, inheritance, and polymorphism
  • Apply templates and exception handling in real-world scenarios
  • Demonstrate modular design, code reuse, and abstraction
  • Present project logic and receive constructive evaluation